Hummingbird
Desktop SaaS and HaaS product.
I’m a Product Designer turning B2B2C complex systems, heavy real-time data and AI workflows into clear products.
Product design / YouTube / Warhammer
About me. I design B2B and consumer products across SaaS, HaaS and mobile, turning complex, high-stakes systems into interfaces people can actually read — and increasingly AI-driven products, where the hard part is making a model's output trustworthy. I like scalable design systems and shipping alongside engineers. Outside work I run a YouTube channel about product design and paint Warhammer miniatures.
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Two armies painted by hand — the pale carapace of a hive fleet and the rusted rot of the Death Guard. Shot one model at a time, on black.
Every creature in the fleet uses the same three values of bone and the same violet base. Only the accent moves — teal here, pink there — so a shelf of them still reads as one organism.
Black background, one light. Everything the paint does has nowhere to hide.
The bases are half the picture: frozen violet grit, spent eggs, torn plating. They tell you where the fleet has already been without adding a single word.
The opposite discipline: dirty, oxidised armour against a poisonous acid-green ground, so the eye is pulled down to the feet and back up through the copper.
Eyes, edges and the two square millimetres of freehand are what people actually remember. Everything before them is preparation.
Nine models, two schemes, one lamp.
I’m Gleb, a product designer working on security and smart-home systems — installer tools, keypads, mobile apps and the hardware they talk to. I like problems where the software has to match something physical in someone’s hands.
Most of my work is the unglamorous part of design: systems, states, edge cases. Deciding what a screen does when the panel is offline, the code is wrong, or the technician is standing on a ladder in the rain.
I also build and render the hardware, prototype in code, and keep a running library of flows so design and engineering argue less.
What I care about is confidence — an interface should make you certain you did the right thing, especially when the stakes are your front door.
Away from the screen: cooking (badly measured, well eaten), painting Warhammer miniatures, and a small dog who supervises both.
Say hello if you want to talk design, hardware or paint:
Cooking is where I get to design with my hands. Same instinct as the day job — a process with states, timing and a lot of edge cases — except the feedback is immediate and you eat the prototype.
Khinkali pleated by hand, tonkotsu broth that takes a whole Sunday, paella cooked far too big for two people. I measure badly and take notes obsessively, which is roughly how I work on everything else.
It’s the one craft where shipping late is fine, as long as it’s hot.
YouTube · @lobowskiii
A blog about product and UX/UI design — creative approaches to working in a digital world.
Latest video — watch on YouTube
More episodes on the channel. Open the channel