
Problem Statement
Possible Solution
Tools Used
Project Duration
Design Procces
Qualitative Research
Persona
User Flow
User Testing
Qualitative Research
Information Architecture
Pain points from a qualitative interview that I noticed.
How often do players use the app the Game Pass.
Users wanting more in-app gaming features.
Users dissatisfied with the existing app design.
Weeks
Screens
User Research
User Interview
Personas
Journey Map
User Flows
Information Architecture
Wireframes
Visual Design
Usability Testing
Production Feedback
5
15+

Figma
Google Docs
Adobe Photoshop
The task is to develop a redesign of the system, a game pass, a subscription to a Microsoft game service for a personal computer and console.
Xbox Game Pass and PC Game Pass are video game subscription services from Microsoft. Both services grants users access to a rotating catalog of games from a range of publishers and other premium services, including Xbox Live Gold and EA Play, for a single monthly subscription price.
The ability to combine two systems in a single interface both on the PC and on the console. Add a feature to quickly launch games from the application lobby and modernize the visual style of the application that is different from the usual Microsoft style.
I interviewed about 10 users to determine their initial needs.
Most of the users I interviewed expressed a desire for a unified ecosystem and the availability of content both on a personal computer and on consoles and fast launch of applications.
How do you currently use the service?
Users would like a single system across all platforms.
People would be glad a visual upgrade inside Microsoft.
Players are waiting for notifications about new games.
Dmitry is a guy who loved video games since childhood and used both Microsoft products and other gaming platforms. He watches ntustriya and wishes her development.
Play
Intuintive
Extrovert
Thinking
Judging
Observant
Introvert
Feeling
Prospecting
Time
Money
Conducted surveys of about 20 respondents using the Google Forms tool to determine the direction of the product and the main directions for further design.
I create flow to illustrate how the user will navigate through system.
The card sorting results were futher fefined to fit the goals of the application.
Ability to quickly launch the last application from anywhere.
How do you launch applications and how would you like to?
What palette do you think is best for your game?
How often do you use the service?
Why and do you think that the service needs a redesign?
How often do you switch between games?
What elements of the current system do you use and how?
New and updated pleasing visual design.
Possible improvements to submenu navigation games.
Quick launch of the last application.
Application main menu optimizations.
One design system for PC and console gaming systems.
Subscription navigation.
- Relax anytime
- Fast switching between games
- Subscription Management
- Not a single system on PC and consoles
- Lots of windows
- Not fast system responsiveness
Age 20
Student engineer
Lives in a town
Goals:
Frustrations:
Motivations:
Personality:
Works in the pab
Dmitry Nosenko
Succsess
Pain points


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Notification
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Recommended for you
Information
Coming soon to game pass
Popular
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Buy
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All games
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“Game Pass helps me relax”
The official Game Pass UI

My Redesign




